#ifndef __BEATOBJECT_H__
#define __BEATOBJECT_H__

#include <iostream>
#include <stdio.h>
#include <string>
#include <stdlib.h>
#include <iostream>
#include <string.h>
#include <assert.h>
#include <vector>

using namespace std;

class BeatObject
{
	public:
		BeatObject();
		~BeatObject();
		float m_tatum;
		char m_char;
};

#endif
